#117062: "Ganymede Colony now prompts player to choose only valid spot on board—why?"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
On previous tables, when I'd played Ganymede Colony, I'm pretty sure that I remember that the interface would just put the tile in the sole reserved spot for that card's tile.
Now, however, I see the following in the action bar:
"You must select a location to place a city, cannot place adjacent to another city [Ganymede Colony] [Show on Map] "
Prompting the player to validate the only legal spot on the board—which will always be available and never be blocked—seems to be a waste of players' time and a regression of the implementation. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
On previous tables, when I'd played Ganymede Colony, I'm pretty sure that I remember that the interface would just put the tile in the sole reserved spot for that card's tile.
Now, however, I see the following in the action bar:
"You must select a location to place a city, cannot place adjacent to another city [Ganymede Colony] [Show on Map] "
Prompting the player to validate the only legal spot on the board—which will always be available and never be blocked—seems to be a waste of players' time and a regression of the implementation. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
On previous tables, when I'd played Ganymede Colony, I'm pretty sure that I remember that the interface would just put the tile in the sole reserved spot for that card's tile.
Now, however, I see the following in the action bar:
"You must select a location to place a city, cannot place adjacent to another city [Ganymede Colony] [Show on Map] "
Prompting the player to validate the only legal spot on the board—which will always be available and never be blocked—seems to be a waste of players' time and a regression of the implementation. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
On previous tables, when I'd played Ganymede Colony, I'm pretty sure that I remember that the interface would just put the tile in the sole reserved spot for that card's tile.
Now, however, I see the following in the action bar:
"You must select a location to place a city, cannot place adjacent to another city [Ganymede Colony] [Show on Map] "
Prompting the player to validate the only legal spot on the board—which will always be available and never be blocked—seems to be a waste of players' time and a regression of the implementation. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
On previous tables, when I'd played Ganymede Colony, I'm pretty sure that I remember that the interface would just put the tile in the sole reserved spot for that card's tile.
Now, however, I see the following in the action bar:
"You must select a location to place a city, cannot place adjacent to another city [Ganymede Colony] [Show on Map] "
Prompting the player to validate the only legal spot on the board—which will always be available and never be blocked—seems to be a waste of players' time and a regression of the implementation. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
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• Peseurt taol ho peus c'hoant c'hoari ?
On previous tables, when I'd played Ganymede Colony, I'm pretty sure that I remember that the interface would just put the tile in the sole reserved spot for that card's tile.
Now, however, I see the following in the action bar:
"You must select a location to place a city, cannot place adjacent to another city [Ganymede Colony] [Show on Map] "
Prompting the player to validate the only legal spot on the board—which will always be available and never be blocked—seems to be a waste of players' time and a regression of the implementation. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
On previous tables, when I'd played Ganymede Colony, I'm pretty sure that I remember that the interface would just put the tile in the sole reserved spot for that card's tile.
Now, however, I see the following in the action bar:
"You must select a location to place a city, cannot place adjacent to another city [Ganymede Colony] [Show on Map] "
Prompting the player to validate the only legal spot on the board—which will always be available and never be blocked—seems to be a waste of players' time and a regression of the implementation. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
On previous tables, when I'd played Ganymede Colony, I'm pretty sure that I remember that the interface would just put the tile in the sole reserved spot for that card's tile.
Now, however, I see the following in the action bar:
"You must select a location to place a city, cannot place adjacent to another city [Ganymede Colony] [Show on Map] "
Prompting the player to validate the only legal spot on the board—which will always be available and never be blocked—seems to be a waste of players' time and a regression of the implementation. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
On previous tables, when I'd played Ganymede Colony, I'm pretty sure that I remember that the interface would just put the tile in the sole reserved spot for that card's tile.
Now, however, I see the following in the action bar:
"You must select a location to place a city, cannot place adjacent to another city [Ganymede Colony] [Show on Map] "
Prompting the player to validate the only legal spot on the board—which will always be available and never be blocked—seems to be a waste of players' time and a regression of the implementation. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
On previous tables, when I'd played Ganymede Colony, I'm pretty sure that I remember that the interface would just put the tile in the sole reserved spot for that card's tile.
Now, however, I see the following in the action bar:
"You must select a location to place a city, cannot place adjacent to another city [Ganymede Colony] [Show on Map] "
Prompting the player to validate the only legal spot on the board—which will always be available and never be blocked—seems to be a waste of players' time and a regression of the implementation. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
Roll-istor an danevelloù bog
Personally I hate hitting "Whatever" when there are a bunch of choices that order doesn't matter. Gain one ore, 3 MC and give 2 plants to someone else. Order will never matter so I'd prefer it just to happen, but I understand why the developer doesn't want to try and figure out when it matters and when it doesn't.
I honestly would rather have ALL those multi-actions automatically applied and then report the tiny minority of cases where exceptions are needed. The order of the Prelude cards is actually the only one I can think of. After hundreds of games, I literally can't think of a single instance where the order of the card effects mattered. There isn't a player window for other actions in between recieving any of them. I also play this game on a dedicated app for it where the card effect order is all automatic, and it hasn't ever made a bit of difference.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
