#115496: "Randomize seating"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
When playing rematches with the same group of players, I noticed the seating order is always the same. I think seating, turn order, is very important for this game and it would be a significant improvement if it was always randomized.
It seems that some games have implemented override of the player order received from the BGA framework and always randomize seating: boardgamearena.com/bug?id=13177
So it would be very nice to see the same fix applied for Good Cop Bad Cop if possible. (I would like to see it on all games... But it seems to be a game-by-game basis from what I can understand.) -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
When playing rematches with the same group of players, I noticed the seating order is always the same. I think seating, turn order, is very important for this game and it would be a significant improvement if it was always randomized.
It seems that some games have implemented override of the player order received from the BGA framework and always randomize seating: boardgamearena.com/bug?id=13177
So it would be very nice to see the same fix applied for Good Cop Bad Cop if possible. (I would like to see it on all games... But it seems to be a game-by-game basis from what I can understand.) • Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
When playing rematches with the same group of players, I noticed the seating order is always the same. I think seating, turn order, is very important for this game and it would be a significant improvement if it was always randomized.
It seems that some games have implemented override of the player order received from the BGA framework and always randomize seating: boardgamearena.com/bug?id=13177
So it would be very nice to see the same fix applied for Good Cop Bad Cop if possible. (I would like to see it on all games... But it seems to be a game-by-game basis from what I can understand.) • Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
When playing rematches with the same group of players, I noticed the seating order is always the same. I think seating, turn order, is very important for this game and it would be a significant improvement if it was always randomized.
It seems that some games have implemented override of the player order received from the BGA framework and always randomize seating: boardgamearena.com/bug?id=13177
So it would be very nice to see the same fix applied for Good Cop Bad Cop if possible. (I would like to see it on all games... But it seems to be a game-by-game basis from what I can understand.) • Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
When playing rematches with the same group of players, I noticed the seating order is always the same. I think seating, turn order, is very important for this game and it would be a significant improvement if it was always randomized.
It seems that some games have implemented override of the player order received from the BGA framework and always randomize seating: boardgamearena.com/bug?id=13177
So it would be very nice to see the same fix applied for Good Cop Bad Cop if possible. (I would like to see it on all games... But it seems to be a game-by-game basis from what I can understand.) -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
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• Peseurt taol ho peus c'hoant c'hoari ?
When playing rematches with the same group of players, I noticed the seating order is always the same. I think seating, turn order, is very important for this game and it would be a significant improvement if it was always randomized.
It seems that some games have implemented override of the player order received from the BGA framework and always randomize seating: boardgamearena.com/bug?id=13177
So it would be very nice to see the same fix applied for Good Cop Bad Cop if possible. (I would like to see it on all games... But it seems to be a game-by-game basis from what I can understand.) -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
When playing rematches with the same group of players, I noticed the seating order is always the same. I think seating, turn order, is very important for this game and it would be a significant improvement if it was always randomized.
It seems that some games have implemented override of the player order received from the BGA framework and always randomize seating: boardgamearena.com/bug?id=13177
So it would be very nice to see the same fix applied for Good Cop Bad Cop if possible. (I would like to see it on all games... But it seems to be a game-by-game basis from what I can understand.) -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
When playing rematches with the same group of players, I noticed the seating order is always the same. I think seating, turn order, is very important for this game and it would be a significant improvement if it was always randomized.
It seems that some games have implemented override of the player order received from the BGA framework and always randomize seating: boardgamearena.com/bug?id=13177
So it would be very nice to see the same fix applied for Good Cop Bad Cop if possible. (I would like to see it on all games... But it seems to be a game-by-game basis from what I can understand.) • Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
When playing rematches with the same group of players, I noticed the seating order is always the same. I think seating, turn order, is very important for this game and it would be a significant improvement if it was always randomized.
It seems that some games have implemented override of the player order received from the BGA framework and always randomize seating: boardgamearena.com/bug?id=13177
So it would be very nice to see the same fix applied for Good Cop Bad Cop if possible. (I would like to see it on all games... But it seems to be a game-by-game basis from what I can understand.) • Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
When playing rematches with the same group of players, I noticed the seating order is always the same. I think seating, turn order, is very important for this game and it would be a significant improvement if it was always randomized.
It seems that some games have implemented override of the player order received from the BGA framework and always randomize seating: boardgamearena.com/bug?id=13177
So it would be very nice to see the same fix applied for Good Cop Bad Cop if possible. (I would like to see it on all games... But it seems to be a game-by-game basis from what I can understand.) • Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
Roll-istor an danevelloù bog
"- For games where the player order should always be fully random, you should open a bug report against that specific game and tell the developer to set this in gameinfos.inc.php:
'disable_player_order_swap_on_rematch' => true,
That should fix it, quick and simple."
This would be perfect for GCBC. Playing in the same order game after game becomes stale and makes me less willing to accept rematches which is super unfortunate.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
