#106146: "Game interface locks up after doing any action after sending to server w/ 'waiting for update'"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
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• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v119
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
-
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v119
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v119
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v119
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
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• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v119
-
• Peseurt taol ho peus c'hoant c'hoari ?
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
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• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
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• What happened when you try to do this (error message, game status bar message, ...)?
It won't update the local game state, and instead spins with the pinwheel.
HYPOTHESIS:
Since this seemed to happen cross browser and cross game, it reminded of of times when I infinitely looped in my code and it didn't break out. I'm assuming that some cross game state gets sent down from the server and maybe gets stuck in a loop preventing it from updating. Given it happened in google and safari, it indicates to me the problem may be in how the data being sent down is structured then looped through.
Another guess would be the action of removing a token on this game with 'scuttle ship' might trigger some weird state where it is still referenced, but not having opened up or run the developer debug on this, I'm taking a wild guess.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v119
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
-
• What happened when you try to do a game action (error message, game status bar message, ...)?
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v119
-
• Mar-plij, diskrivit kudenn an diskwel. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v119
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
-
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v119
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v119
Roll-istor an danevelloù bog
NOTE: Since I'm not suffering from this bug actively now (who knows how it fixed itself), I'm not scrambling to fix it, but it's pretty gnarly :)
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
