#103642: "Improve the tile placement UX"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
-
• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Peseurt taol ho peus c'hoant c'hoari ?
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
Roll-istor an danevelloù bog
2) agree
2) Happened again on my latest game, I created a bug report:
boardgamearena.com/bug?id=104406
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
